Dolpher

How to create a new room

This guide shows you how to add a room to the world and connect it to an existing room, so that you and others can walk into it.

You need a place to build from: a room you own, or a room with a note that says "Your exit here." (an accept). Each accept can be used once.

1. Go to a place you can build from

Type look and check the exits. A note such as

A note on the north wall says "Your exit here."

means you can build an exit there. To list every accept and every exit you may change in the room, type show exits:

north: accept, no exit yet

Any free direction in a room you own will do.

If you own no rooms and can't find an accept, try the rooms listed by rooms public. If none has one, ask your admin to add an accept to a public room.

2. Form the room

Type form and the room's name:

form Quiet Garden

The game answers "You have formed Quiet Garden. Use LINK to make an exit to it." The room is yours, but nothing leads to it yet.

Type link, then the direction to leave this room by, the new room's name, and the direction you come out of in the new room:

link north Quiet Garden south

This makes a two-way exit: north from here into the Quiet Garden, and south from the Quiet Garden back here. Pick the second direction so the way back makes sense.

You can shorten the room's name to any part of its start that no other room shares: link north quiet south.

If you see "There is already an exit there.", that direction is taken. Pick another one, or check show exits.

4. Walk in and describe it

north
describe

describe opens a text box under the output. Write what a visitor sees, up to 10 lines of 80 characters, and press Save. See How to customize a room for everything else you can change.

Connect more rooms

To link two rooms you own, stand in either one and use link the same way. Each room has six exits: north, south, east, west, up and down.

To let other players build onto your room, stand in it and type accept and a direction:

accept east

Anyone can then link a room to the east. refuse east takes the offer back, if no one has used it yet.

Undo it

To remove a room:

  1. Take every object out of it, including any hidden there.
  2. Remove its exits. From inside, unlink all but one: unlink east. Leave by the last one, then unlink it from the other side.
  3. Make sure no one is left in it.
  4. Type zap and the room's name: zap Quiet Garden. You don't need to be in it.

To keep the room but give it up, stand in it and type disown. Anyone can then claim it.